Speaking of that next project, as mentioned yesterday here is the updates on the Zonda that im currently working on. The top two are the starts of the refinement that im going through, adding polys and making the car look a lot nicer, and the bottom render is the previous model prior to texturing. The model was under 5,000 tri's. The newly refined model is currently at 3,598 tri's. Ignore the see through bodywork, a car interior with windows will be put in place.
Friday, 20 May 2011
GradEx and Zonda Progression
Had GradEx 2011 today at the uni. Had a guy from the industry look at my work, ask me a load of questions and give crit analysis on my modelling which was rather nice and handy. Shall be putting what he said into practice in the next project. Was great seeing other peoples work too, and talking about their projects and portfolio work. A lot was learned during the day.
Speaking of that next project, as mentioned yesterday here is the updates on the Zonda that im currently working on. The top two are the starts of the refinement that im going through, adding polys and making the car look a lot nicer, and the bottom render is the previous model prior to texturing. The model was under 5,000 tri's. The newly refined model is currently at 3,598 tri's. Ignore the see through bodywork, a car interior with windows will be put in place.
Speaking of that next project, as mentioned yesterday here is the updates on the Zonda that im currently working on. The top two are the starts of the refinement that im going through, adding polys and making the car look a lot nicer, and the bottom render is the previous model prior to texturing. The model was under 5,000 tri's. The newly refined model is currently at 3,598 tri's. Ignore the see through bodywork, a car interior with windows will be put in place.
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